Immersive 3D Environments

a central point for students enrolled in A&M624

Sculpties 101

This week for the technical session we will be having a quick look at one of the advanced modelling options for builds in Second Life; Sculpties.  To read up on exactly what a sculptie is visit this FAQ page on the Second Life Wiki.  That will give you an overview of what we are talking about in the inworld session.  Sculpties allow more organic models to be built and also facilitate the reduction of prim numbers on a sim if used correctly.  Below is an image of an in-world modelling tool developed specifically for creating sculpties but many standard 3D modelling applications such as Blender or Maya can also be used.

Sculptie Example - Click to Enlarge

Once we have looked over sculpties I will then be available to work with you on your individual projects for the rest of the session.  Don’t forget to post your interaction ideas on the blog (Particles 101 is where we are gathering them together) so that all the class can share in the thought process and the working out of the interaction scripts.

Isa

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September 7, 2010 - Posted by | Building and Texturing, General, Individual Projects

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